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Secret Lunch

Apr 14 '14

bebbycopa asked:

in what platform shu will be released on? thanks

At the moment we can only confirm that Shu is going to be released for PC. But we should have more to talk about in the near future! Stay tuned.

Apr 14 '14

Evolution of the forest world seen in our GDC 2014 Demo

Apr 7 '14
Okoro’s run cycle (on land)

Okoro’s run cycle (on land)

Apr 3 '14
Tags: Shu GDC 2014
Mar 17 '14
Trying out an ever-so-slightly different colour scheme and a très chic beak.

Trying out an ever-so-slightly different colour scheme and a très chic beak.

Mar 14 '14
This month’s character is Okoro - she gives Shu the ability to wade. Her design is still a work in progress.

This month’s character is Okoro - she gives Shu the ability to wade. Her design is still a work in progress.

Mar 5 '14
Whiteboxing our demo level in Unity #GDC2014

Whiteboxing our demo level in Unity #GDC2014

Tags: Shu GDC 2014
Mar 4 '14
From post-it notes to graph paper

From post-it notes to graph paper

Mar 3 '14
Level design is a very high tech process.

Level design is a very high tech process.

Tags: Shu GDC 2014
Mar 2 '14

kraigwalker asked:

What'cha workn' on?

Hi Kraig

We’re currently working on our debut title Shu. It’s a 2.5D platformer being developed for PC (and potentially other platforms we can’t talk about yet).

We’ll be at GDC again this year, showing off some of our new mechanics, but for now the best illustration of Shu is the IGN Plays of last year’s GDC demo.